Thursday, September 13, 2007

City Life

I ordered another city simulator off eBay, this one called City Life. It's interesting, although it has a distinctly different feel from most city simulators I've played. Usually, this type of game is about establishing an economy and product flow: you build a wood-cutting camp, which delivers the wood to the timber mill, which takes it to the furniture factory, which sells the furniture at the market. Ditto for grain-to-bread, honey-to-candy, whales-to-lamp-oil, whatever. City Life has a different take on the genre. The primary goal is to balance six different cultural classes, ensuring that each has the jobs, residences, and leisure activities best suited to its own desires. At the top of the run are the "elites," represented by gray areas, and at the bottom are the "have-nots," represented (interestingly) by black squares. Now how's THAT for a social commentary.


Graphics are pretty bad though. Look like something from 2003, not 2006.


Here's a screenshot of my city so far:

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